Open on YouTube

Audience and activity

Subscribers25.3K
Views per video2.9Kmedian of the last 30
Views per subscriber0.11how many actually watch
Comments per video32median
Uploads per month6.0
Last upload14d ago2026-09-22
Total views2.2M
Total videos999
Long-form / Shorts15% / 50%

Counts come from the YouTube Data API and are refreshed regularly; medians are computed from the channel's last 30 videos.

What Mark Darrah on Games makes

Topics game development, video games, bioware, game design, gaming industry

I'm Mark Darrah. Let's Talk Games. I worked at BioWare from 1997 to 2021 Working in the game industry? Looking to start? Just curious about how things work? Listen to someone with over 20 years of experience. I worked at BioWare for 23 years. All of that directly in game development. Turns out you can apply a lot of the lessons I learned to your everyday From 1997 until 2008 I worked as a programmer, focused mostly on gameplay systems From 2007 until 2021 I was an Executive Producer, leading projects Games I worked on (That were released): Baldur's Gate (1998) Baldur's Gate: Tales of the Sword Coast (1999) Baldur's Gate II (2000) Baldur's Gate II: Throne of Bhaal (2001) Neverwinter Nights (2002) Jade Empire (2005) Mass Effect (2007) Sonic Chronicles: The Dark Brotherhood (2008) Dragon Age: Origins (2009) Dragon Age II (2011) Dragon Age: Inquisition (2014) Mass Effect: Andromeda (2017) Anthem (2019) Dragon Age: The Veilguard (2024) ... And some other things ...

Features other people

Recent videos

TitlePublishedViewsLength
Stop ignoring problem people on your team2026-09-2442 min
Why Everything is Getting Worse (The Olive Story)2026-09-238972 min
Faceless Leaders2026-09-222.9K13 min
The Secret to Stopping Toxic Influencers2026-09-211.3K2 min
Cutting Through the Noise: Defining Your Game's Vision #shorts2026-09-208361 min
When Good Enough Isn't Enough: The Quality Dilemma in Game Development #shortsShort2026-09-191.1K0 min
Cutting Features: The Hard Decisions in Game Development #shorts2026-09-187672 min
The ABCs of Game Development: Always Be Cutting! #shortsShort2026-09-171.4K1 min
Building Explosive Bolts in Game Development #shorts2026-09-161.4K1 min
Doorman Fallacy and the Dragon Age Keep2026-09-1518.1K13 min

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